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Autodesk Maya 2013 32/64bit-ISO (迅雷快传分享)

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发表于 2012-4-14 21:07:53 | 显示全部楼层 |阅读模式
本帖最后由 yeemeans 于 2012-4-15 10:18 编辑



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        Maya nHair
Create stunning, highly realistic hair and other curve-based dynamics with the new Maya® nHair module for the Maya® Nucleus unified simulation framework.

    Create complex simulations with multiple dynamic entities all working together, with the ability to interact bidirectionally with both Maya® nCloth and Maya® nParticles.
    Use a common system of fields, forces, and constraints for all Nucleus modules.





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        Viewport 2.0 Enhancements
Evaluate your work in a higher fidelity interactive environment in order to make better creative decisions. Viewport 2.0 now offers a more functionally complete high-performance, high-quality viewport, featuring:

    High-quality depth sorting
    Support for image planes and animation ghosting
    The ability to use the same hardware rendering technology to batch render larger-than-screen-size frames, producing high-quality animatics and previsualizations in less time





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        New Node Editor
Create, edit, and debug node networks more easily with the new Node Editor.

    Choose from three levels of detail.
    Rewire nodes in a more intuitive environment than the Connection Editor with drag-and-drop connection editing.
    Distinguish different data types at a glance through color coding.





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        Bullet Physics
Simulate both soft and rigid bodies in a single system, with the high-performance, open source AMD Bullet Physics engine.

    Create highly realistic simulations of cloth, rope, deformable objects, and ragdoll skeletons.
    Take advantage of discrete and continuous 3D collision detection.

*Available on Microsoft® Windows® (64-bit only), Linux®, and Mac OS® X operating systems; OpenCL acceleration on Windows and Linux offers additional performance benefits on those platforms.




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        Heat Map Skinning
Enjoy a more accurate initial binding of geometry to skeletons in Maya 2013, thanks to a new Heat Map Skinning method that:

    Is better able to assign skin to the intended bone as opposed to an adjacent but unrelated one
    Requires less manual refinement





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        Trax Clip Matching

    Visualize how Trax clips overlap in Maya 2013 to build complete character performances from individual animations.Clip Ghosts enable you to view the start and end frames of clips as skeletal wireframes in the 3D view.
    Match clips with the help of these visual cues, or automatically, using a choice of options for translation and rotation.





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        Alembic Caching
Read and write the Alembic open source computer graphics interchange framework format, initially developed in 2010 by teams from Sony Pictures Imageworks and Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.

    Distill complex animated and simulated data into application-independent baked geometry.
    Reduce the overhead and loss of interactivity associated with transferring fully editable scene data between disciplines.





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        ATOM Animation Transfer
Transfer animation between characters via the new ATOM (Animation Transfer Object Model) offline file format, in order to repurpose existing animation data as new characters are created. ATOM natively supports keyframes, constraints, animation layers, and Set Driven Keys.
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Autodesk Maya 2013 32bit
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Autodesk Maya 2013 64bit
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光看不回帖,只好这样咯。
本帖的地址:http://bbs.jcwcn.com/forum.php?mod=viewthread&tid=450905
跟着教程做一遍,做完的图要到这里评论交作业,教程有看不懂的地方,可以在贴子下面评论

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发表于 2012-4-15 16:26:32 | 显示全部楼层
酷素材
不错啊,看一下
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发表于 2012-4-15 23:00:46 | 显示全部楼层
是2013版本吗?
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发表于 2012-4-16 08:24:51 | 显示全部楼层
钞票不是万能的,有时还需要信用卡;

天公有大 美而无言
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发表于 2012-4-17 20:55:11 | 显示全部楼层
酷素材
下载看看看看
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发表于 2012-4-18 11:40:19 | 显示全部楼层
酷素材
好东西,支持一下!
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发表于 2012-4-18 16:56:29 | 显示全部楼层
是英文版么?
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发表于 2012-4-18 18:16:07 | 显示全部楼层
kankan  试用一下
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发表于 2012-4-18 21:44:54 | 显示全部楼层
  kanlannananann
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发表于 2012-4-19 10:48:32 | 显示全部楼层
kankan ~~~~~~~~~`
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发表于 2012-4-19 16:32:18 | 显示全部楼层
好强好强好强好强好强好强好强好强好强好强好强好强好强好强好强好强好强
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发表于 2012-4-19 22:38:39 | 显示全部楼层
都是更新了啥啊!英文看不懂
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发表于 2012-4-23 12:14:07 | 显示全部楼层
感謝版主的分享
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发表于 2012-4-26 20:07:47 | 显示全部楼层
謝謝大大
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发表于 2012-4-27 19:22:30 | 显示全部楼层
谢谢你的共享,我十分感谢你
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